Role: Physical Interaction Designer 

Designing a tangible and auditory interaction with felted bats that scream at the slightest touch. Exhibited in the staircase of the Aalto University Campus.



CREATING THE TANGIBLE / FELT MATERIAL

The bats were made from scratch. This was the crafts part of the project. It was quite a nice change from other physical interaction projects, exploring materiality and experience of touch. 

Felt Material + water + soap + dabbing forces the felt material to bind together and make sheets. 

Felt Material + water + soap + dabbing forces the felt material to bind together and make sheets. 

Conductive yarn is pinned on the body of the bats which are then connected to the capacitive sensor. Meaning when a hand comes at a proximity of the bat, it already starts to scream. It is touch sensitive, the more you touch, the higher the scream. The same yarn was also put inside the mouth of the bat which triggered a biting sound that was sampled using a chair. 

Conductive Yarn pinned to the belly and wings

Capacitive Sensor hooked up to a small speaker

Capacitive Sensor hooked up to a small speaker


DECIDING ON THE INTERACTION & CREATING ATMOSPHERE

Prototype being tested in an interview.

Prototype being tested in an interview.


SOUND DESIGN & CODING 

Working with pure data to combines the sound samples with the reactivity of the capacitive sensor

Working with pure data to combines the sound samples with the reactivity of the capacitive sensor

Sounds of the bats were generated and sampled using chairs, hands and other objects around

Sounds of the bats were generated and sampled using chairs, hands and other objects around